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iracundiarock

32 Game Reviews

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You really can't do this type of game in a sidescroller environment. Unless you have some sort of cool gimmick.
It's pretty not very fun.

Man, why are you wasting this amazing 3D on a racer? Why not make a 3D Pokemon, Pokemon knockoff, or adventure game?
Or, if you could have a button that lets you get out of the race car and walk around -with the camera focused on the racer- and then later get back in... THAT would be a fun racing game.

The backs of the cards could be more artistic.
Also, it would be cool to play blackjack with kanji cards! Like have a definition and kanji for each number of a certain suit. Like the seven of hearts would have a different kanji than a seven of spades. And there could be multiple decks for various kanji. And maybe the player must give the definition for each kanji on the cards they receive while playing!

ma1998 responds:

Thank you for the idea. I truly appreciate it. I will work on it. Thanks again

If you want, there could be a way to skip the scoring segment at the end of each level by a keyboard press.
Also, the time between shots you can fire is really long. I think you have it to where the bullet has to have hit something before you can fire another one. Please change that!
It looks very polished -not Polish- so it's got amazing potential!

Maybe you can make one keyboard button cause all the tips of the lines to explode into new points of radiating lines.

It needs a speed-up option (doesn't have to be really fast) when guessing at other people's drawings!

**Story: No Backstory, World Domination/Destruction Plotline, News Report Development
**Guidance: Impersonal, Formal
**Difficulty: Moderately Easy To Moderate
**World: Earth Map Display, Length-Compact to Large, Width-Compact to Large, Variety-Diverse
**Artwork: Pixelated, Simple, Urban Ambiance
**Gameplay: Mouse Contact Collects Coins, Spread Infection Through Upgradable Zombies And Infrequent Mouse Deployment, Planning and Placement, Secondary Destruction Of Cars, Minor Weapon Use, Indirect Influence Of Events

**Story: None
**Guidance: Clear Instructions, Informal, Personal
**Difficulty: Easy to Very Hard, Increases Quickly After A Few Minutes
**World: Grey Background, Black Text
**Artwork: Readable Black Font
**Gameplay: Rapid Spacebar And Letter Button Pressing, Conditional Span

B1KMusic responds:

Story? Lol, did you seriously expect one?

Anyways, thanks for the input!

**Story: Nonexistent
**Guidance: None
**Difficulty: Easy
**World: Length-Compact, Width-Compact, Variety-None
**Artwork: Shoddy
**Gameplay: Inept Death Sequence, Short Span, Clicking Attack, Sluggish Enemies, Random Damage To Enemies

**Story: Very Short But Funny Backstory, Story Relies On Suspense
**Guidance: Clear Instructional Tutorial, Faulty Japanese-style English, Somewhat Lighthearted, Somewhat Personal
**Difficulty: Easy
**World: Attractive Backgrounds, Japanese Neighborhood, Distracting
**Artwork: Colorful, Bright, Unoriginal, Consummate
**Gameplay: Simple Timing, Simple Superpower System, Slowly Escalating Speed By Each Upcoming Level

Age 31, Male

Joined on 9/29/12

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